The monitor flickered as the Servo-Skull rose above the settlement to give him a commanding view of the area. Acknowledgement codes flashed briefly across the screen from his Servo-Stalkers as they came into view but otherwise they stood motionless, like long forgotten grotesques guarding an ancient and crumbling mausoleum...which, if everything went according to plan, is exactly what Clearwater would be for the Clean-Up Crew and the Voodoo Dolls.
Sunday, 25 November 2018
The Cruelwater Chronicles (Part III) - Deep Water
The monitor flickered as the Servo-Skull rose above the settlement to give him a commanding view of the area. Acknowledgement codes flashed briefly across the screen from his Servo-Stalkers as they came into view but otherwise they stood motionless, like long forgotten grotesques guarding an ancient and crumbling mausoleum...which, if everything went according to plan, is exactly what Clearwater would be for the Clean-Up Crew and the Voodoo Dolls.
Thursday, 15 November 2018
The Cruelwater Chronicles (Part II) - Troubled Waters
Built around the sluice gates and locks of the sump swamp, Cruelwater had never been a large settlement but its position on one of Rockridge's trade routes ensured it had always been a vibrant and bustling place. The numerous drinking and narco dens vying for prominence welcomed all with enough creds to make use of them.
That welcome seemed in short supply as Janitor and the rest of the Clean-Up Crew moved through the place. The neon lights that once bathed the settlement with bright lurid colours were gone, replaced by skeletal filaments that haunted the darkness they now inhabited. Furtive eyes peered out of the gloom watching the gang's every move, quickly retreating into the shadows when a Goliath made to approach them. A pall of fear hung heavy over Cruelwater, suffocating what little life remained.
The Goliaths didn't know who or what had brought about this malaise......but they were determined to find out....
Wednesday, 24 October 2018
The Cruelwater Chronicles (Part I) - Something Fishy in Cruelwater.
Greetings Sinners!
Quite a few people have messaged me asking about the rules I've come up with for my Underhive Gribblies. So I thought I'd share them with all the Mundaphiles out there.
Saturday, 20 October 2018
Critters
Greetings Sinners!
Remember how I said I was hoping to get the rest of my Escher gang painted this week? Well you know what I'm like, I suddenly had an urge to populate our little area of the Underhive with some Gribblies. So the last couple of days have been spent painting up some critters for our next adventure in Rockridge.
Saturday, 13 October 2018
Rumblings in Rockridge
Greetings Sinners!
After many fun and enjoyable games of Necromunda, both Rob and I have settled on our lists for our games. For those of you that haven't given 'Munda a go (I highly recommend it!) I thought I'd take the opportunity to explain why it has been so difficult designing our lists.
It really boils down to the fact that Necromunda is such an incredibly diverse and fluid game system....
Sunday, 2 September 2018
Necromunda Terrain Tile 8 - Tumbledown Rise
"Oh, we've all seen it.
Many say they've heard howls and ear splitting shrieks coming from it.
Some claim they've been real close and swear the girders whisper to each other.
But very few have been up there.
And if they do, they ain't the same...
....if they ever come back."
Saturday, 25 August 2018
Necromunda Terrain Tile 7 - Smugglers' Wharf
"Chewer says you're looking for passage out of Rockridge?"
"Yes indeed,if it's a fast ship"
"Fast ship? You've never heard of the Hail Mary?"
"No, should I have?"
"It's the ship that made the Kessel Run in less than 12 Cycles, I've outrun Imperial patrols and Sumpkroks, not the local pets those Goliaths are fond of, mind you. I'm talking the big 20 footers. She's fast enough for you old man. What's the cargo?"
"Only passengers. Myself, the boy and two Servitors.....and no questions asked."
"What is it, some kind of local trouble?"
"Let's just say we'd like to avoid any Imperial entanglements."
"Well that's the real trick, isn't it? It's gonna cost you extra. Ten thousand, all in advance."
"We'll pay you two thousand now, plus fifteen when we clear Rockridge."
"Seventeen? Okay, you guys got yourself a ship. We'll be ready when you are, Smugglers' Wharf."
"Smugglers' Wharf."
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