Showing posts with label Necromunda Terrain Tile. Show all posts
Showing posts with label Necromunda Terrain Tile. Show all posts

Sunday, 26 January 2025

Necromunda Backdrop 2.0 WIP (Part II)


Greetings Hivers!
Over the last month or so work has continued on my Backdrop/vertical gaming board. 
The basic structure is almost complete and I can start adding more detail to make it look a little more lived in....

Friday, 24 December 2021

Necromunda Terrain Tile 10 - Darkmaw

 



Greetings Hivers!
It's been quite a while since my last post so I thought I'd get my lazy arse in gear and share my latest terrain tile with you.

Saturday, 15 June 2019

Necromunda Terrain Tile 9 - The Mine Shaft


Greetings sinners!
I've been busy working on our terrain just lately. Most of it has been free standing pieces ranging from coolant towers to walkways and scatter terrain. I finally got around to finishing off the old mine works that I started 18 months ago.


Sunday, 2 September 2018

Necromunda Terrain Tile 8 - Tumbledown Rise


"Oh, we've all seen it.
Many say they've heard howls and ear splitting shrieks coming from it.
Some claim they've been real close and swear the girders whisper to each other.
But very few have been up there.
And if they do, they ain't the same...
....if they ever come back."

  

Saturday, 25 August 2018

Necromunda Terrain Tile 7 - Smugglers' Wharf


"Chewer says you're looking for passage out of Rockridge?"
"Yes indeed,if it's a fast ship"
"Fast ship? You've never heard of the Hail Mary?"
"No, should I have?"
"It's the ship that made the Kessel Run in less than 12 Cycles, I've outrun Imperial patrols and Sumpkroks, not the local pets those Goliaths are fond of, mind you. I'm talking the big 20 footers. She's fast enough for you old man. What's the cargo?"
"Only passengers. Myself, the boy and two Servitors.....and no questions asked."
"What is it, some kind of local trouble?"
"Let's just say we'd like to avoid any Imperial entanglements."
"Well that's the real trick, isn't it? It's gonna cost you extra. Ten thousand, all in advance."
"We'll pay you two thousand now, plus fifteen when we clear Rockridge."
"Seventeen? Okay, you guys got yourself a ship. We'll be ready when you are, Smugglers' Wharf."
"Smugglers' Wharf."


Monday, 20 August 2018

Necromunda Terrain Tile 6 - Anak Krakatoa Heat Sink



The Anak Krakatoa heat sink lies within the sump swamps of Stranglevine Creek and supplies much of the light and power to Rockridge.


Tuesday, 8 May 2018

Necromunda Terrain Tile 5 - Sump Swamp




"Stranglevine Creek ya say?
Ya don't wanna find yourself down there, lessen ya got an invite from Maman Brigitte herself. Those Voodoo Dolls don't take too kindly to strangers, no Siree!
But hey, ya seem a likeable enough fella, maybe Brigitte will take a shine to ya.
Carefully does it though, such a purty mouth like that an' she might like ya too much.....and if that happens, well......ya ain't never coming back!


Saturday, 5 May 2018

Welcome to the Pump House



Apex humongous was not happy. Profits were down, the demand was there as always but unfortunately for him and his crew their supply didn't meet it. Something was wrong one of their biggest customers had gone elsewhere and yet the supply seemed no better then before..... and who were those crazy voodoo dolls getting there h2o from anyway?

Wednesday, 2 May 2018

Necromunda Terrain Tile 4 - Sawbone Sali's


Greetings Sinners!
After trying my hand at casting, I've finally got around to working on my fourth terrain tile for my Necromunda board. I'm really pleased with how the Zone Mortalis tiles turned out (So much so that I'll be going back to the other 3 terrain tiles and adding the Zone Mortalis feel to them as well), they are really quick to paint and add that Hive City feel with minimum effort.
For the fourth Sister I wanted to add more platform space and the tile will marry up (back to back) with Terrain Tile 2, this should give me more diversity in my terrain layouts and allow Rob and I to come up with endless variations.


Friday, 30 March 2018

The Pump House


On the myriad of worlds in the Imperium there are many dark places where the machineries of Mankind grind and pump fluids and power to support the massed populations of the Imperium.

Down in the twilight of the pump house the air is thick with the smog of promethium burners and the heat exchangers create tropical climates within the vast industrial landscape. The floor is thick with carbon dust and many dangers lurk in every corner waiting for the unwary to pass by. Toxic pools of chemicals corrosive to the touch spew across the floor, their luminescence bathing everything in the sickly glow of radioactive waste. Yet amid this mass of grim dark horror, many archeotech treasures are to be found, enough to make even the sanest man (or woman) crazy enough to brave the perilous area. This is the turf of the Janitor and his Clean Up Crew and one thing is for certain, if you get an invitation to come down to the pump house you don't go alone!


Monday, 29 January 2018

Necromunda Terrain Tile 3 - The Little Sister


Greetings Sinners!

40k has taken something of a backseat for me just lately, but I'm still busy beavering away on my terrain tiles and I thought I'd share my latest tile with you good people.
I'm still enjoying the hobby side of things thanks to the new Necromunda/Shadow Wars. Both games have really captured my imagination and appeal to my narrative nature much more than 8th edition has. Naturally, this has led to even more procrastination as I juggle between learning new rules, building and painting terrain tiles, working on my Escher gang (the Voodoo Dolls) and immersing myself in the many cool blogs that lean towards the narrative aspects of the hobby rather than the competitive side of things.....


Monday, 21 August 2017

Necromunda Terrain Tile 2 - The Winchester


Greetings Sinners!

Things have been a bit slow around here just lately. I've been waiting (im)patiently for 40k to settle down and for GW to release the required FAQ for the Chaos Space Marine Codex.....thankfully the wait was worth it and it won't be long before I'm busy beavering away on my Castigators once again.

I haven't been completely idle though, for the last couple of weeks I've been immersing myself in the background of my small corner of grimdark. For me, 40k has always been about the background and the atmosphere that it invokes rather than crushing my opponents into the dirt. With rumours of Necromunda finally coming to fruition and Shadow Wars and Path to Glory occupying my thoughts I turned, once again to building more terrain so that Rob and I can kick off with our Path to Glory campaign.


Tuesday, 23 May 2017

Necromunda Terrain Tiles - A Skirmish Game Project


Greetings Sinners!
With 8th Edition still four weeks away, 40k has taken something of a back seat just lately. For all of the snippets GW have released, there is still too much unknown to help me focus on a particular army project. Will I need more transports? Will Noise Marines be any good? Will Chaos Independent Characters be feasible? Will my beloved Castigators be overshadowed by the new scale of Primaris Marines and Plague Marines? I just don't know.
Fortunately, I still have plenty to keep me busy in the meantime.
Our Path to Glory campaign is keeping me and Rob entertained and I'm enjoying it so much that I haven't even opened my box of Shadow Wars: Armageddon.
With my attention firmly focused on Path to Glory, I have been busy building terrain for our games and trialling out the rules so that I can post up battle reports for the Blog. Of course until I paint the terrain, and get the layout of the battlefield sorted, I haven't been posting much.
While playing our games, Rob and I have been discussing the best layout that we can use and I've come up the idea to use 12" x 12" tiles to mount the terrain on.