Monday 14 December 2015

The Caledonian Uprising draws closer...and a second attempt at the Rapier Weapon Carrier


Greetings sinners!

The 40k hobby has really exploded for me in the last couple of weeks. My Noise Marines call to me....listen to the children of Slaanesh, what sweet music they make! The Path to Glory: Call of Chaos haunts my dreams, luring me down the dark, twisted paths of my imagination and seducing me with thoughts of eternal glory. As if that wasn't enough, the tournament Caledonian Uprising is fast approaching, so once again it's time to prioritise this wonderful hobby.





The Caledonian Uprising is, without a doubt, the largest gathering of 40k gamers in the UK. This year (actually it's next year....oops) 180 gamers will battle it out over the weekend of January 15/16th at the North West Gaming Centre in Stockport. To cater for everybody's tastes the event organiser, Tim, has split the event into three categories.

Uprising Standard - 1850pts, 2 sources, light comp, probably what you'd see in most UK tournaments.

Uprising Battleforged - 1850pts, anything goes (within the rules), straight out of the books with no comp.

Uprising Highlander - 1500pts, single detachment, there can be only one (no duplication).

The Caledonian Uprising has always been a hardcore event. Originally it was devised by Tim & company as a practice event for ETC (European Team Championships) players to hone their skills and help fund Team Scotlands exploits at the ETC. The event has since evolved into one of the premier tournaments in the UK and as such, attracts some pretty tasty armies.
Personally, I've always preferred Highlander events, the games tend to be a bit more laid back and experience has shown me that Highlander armies have the largest variety of units, so naturally, I've entered Uprising Highlander.....Slaanesh in her wisdom, loves variety!
Of course, being Cally, I still expect those armies to be more than capable of smashing a fluffy Slaanesh army into tiny pieces, so I shall once again be turning to the Castigators 2nd Cohort to further their cause.
Although the Highlander event doesn't allow allies (so no daemonic help this time around) it does allow a Lord of War to be taken up to 489pts (so no Silken Scorpion this time around). Forge World is allowed and Tim has allowed the experimental Chaos Knight rules to be used :-)


The deadline for army lists is rapidly approaching (December 19th, for those going), so last night I designed something that I think will give me a fighting chance against all those Eldar, Necron and Tau armies that are sure to be there.

The Castigators 2nd Cohort

Torgul Fellheart (115pts) - Warpsmith[110], Melta Bombs[5]
Squad Divine (123pts) - 6 Chaos Marines[88], Melta[10], Combi-Melta[10] & LightningClaw[15]
Dreadclaw (100pts)
The Violated (50pts) - 10 Cultists
Divine Flame (215pts) - Fire Raptor[200], Autocannons[10], Warpflame Gargoyles[5]
Tormentum (170pts) - Heldrake
The Sullied (150pts) - 5 Chaos Spawn
The Painsworn (150pts) - 2 Rapier Weapons Carriers[80], 2 Cyclotrathe Conversion Beamers[70]
Scion of Pain (425pts) - Chaos Knight Errant[370], Daemon Knight of Slaanesh[50], Dirge Caster[5]

Total: 1498pts

I'm hoping this will have enough synergy to deal with most things. With no Sorceror, invisible units will be a problem, but hey, I can't cover every base, especially at 1500pts.
There is one slight problem however, mainly that I have to build and paint a Chaos Knight......not to mention that I don't actually own two Rapier Weapon Carriers or a Warpsmith (although I'm sure I'll be able to convert one). So it looks like I have plenty to keep me busy over the Chrimble holidays!

Fortunately, I do have these....

 I bought these a while ago specifically to convert into Rapier Weapon Carriers. It's such a nice kit that I briefly toyed with building a Dark Mechanicus Army, but then thought better of it.....I have enough to do without starting another army!

The main thing that I needed was the tracks and these are perfect for my needs....


After knocking together the first one I thought the hole where the weapon mount goes (the hole where the servitor fits) was too high, so for the second one I chopped up the top plate and lowered it slightly.

Once the weapon mount is fitted the gap where it has been cut up will be covered, so there will be no need to fill it.
For the weapon, I rummaged through my bits boxes and found the Forge Fiend weapons left over from my Maulerfiend. I removed the Hades Autocannon barrels and replaced them with the heavy Grav Cannon barrel that comes with the kit.

I'll probably stick something on the end just to make it look a bit more like a Conversion Beamer, but this a Cyclotrathe Conversion Beamer, so who's to say what it should look like compared to a regular Conversion Beamer? ;-)
This is the view from the other side, I used the Kataphron Servitor harness, I just cut the weapon brace off and turned it around so that it would fit in the hole of the Forge Fiend weapon casing.

Obviously this is still in the rough stage. I plan on tidying it up a bit and adding some cabling, but you get the idea. Here's an WIP of how they look.


I need to rummage through my bits boxes again to find something I can use as a front plate and find a control mechanism for the rear. I think chopping up the top plate was worth the effort as the proportion of the Rapier at the back looks better IMO.

So I've lots to keep me busy this month.......


And to you dear reader, I make this vow.....I will not buy another GW model...........this year!

I decided that the Rapiers were a bit too tall, so I've chopped them up again and made a few adjustments. There still at the early WIP stage but I prefer the lower profile.
The front plate is just held on with Blu-Tac at the moment, but it gives a rough idea of what it will look like.

I decided to use one of the spare arms that comes in the Kataphron kit as a trigger handle to control the weapon.....

.......and fitted a targeting monitor to the weapon as well as a firing platform.



Until next time.....may Our Lady grant you her number!

12 comments:

  1. Hey Gaz, nice conversions. However,

    The flat plate underneath the weapon business end I think would be ideal for the control panel. Though in order to achieve that the weapon would need to be turned 180 degrees. At first glance , to me at least, this would look better.

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    1. I know what you mean. The problem with that is the design of the tracks make it look too open at the business end. I'll figure something out though, I've since chopped it again and lowered the weapon even further which looks much better IMO. I'll add a photo later to show you what I mean.

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  2. Hiya! I have the resin FW graviton cannon standing in as a conversion beamer and it's always been a worthy part of my order of battle, if only for the effort my opponents spend on removing it from the table. Scatter, cover saves... it's not really killed many Lapdogs of the Corpse God, but the threat of an S10 AP 1 large blast at range is scary enough. :-D

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    1. Yeah, the toughness 7 at range really swung it for me. If they're shooting at my Rapiers, then they're leaving the Knight alone ;-)

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  3. When I get the time, you can consider this idea stolen (imitation being the sincerest for of flattery).

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  4. As long you're happy with a MKIV Slaanesh pattern Rapier Weapon System.....only me and you will know....brother ;-)

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  5. Hey Castigator. Really loving the blog.
    I've added you to my blogroll over at http://space-wolves-grey.blogspot.co.uk/

    Adam

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    1. Hi Adam.
      Thanks for the add, I've followed your Space Wolves blog for a long time, I think there's even a battle report when your Pups played against my Witch Hunters many a year ago (it must have been in 5th when the sisters still had a Codex).
      I've just realised that you aren't on my blog roll (you're in my feedly app), so I'll rectify that immediately ;-)

      Gary

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    2. Ah yes, I remember that game well. It was horrible! lol.

      Hopefully I'll be able to play you some time in 2016 once I get my Eldar force together.

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    3. It might be a bit one sided if you're walking the Eldar path, although thanks to Forge World and Imperial Armour 13, Chaos Marines can give the Eldar a challenging game sometimes.....hopefully we can test that statement out this year ;-)

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