At the risk of being a bit of a show off I'm going to show a few more of my Scorps collection before I move on to write about some other stuff. It's just going to be few random bits so here goes.
When the current marine codex hit the shelves I was instantly drawn to the formations. Formations were a new thing back then and even though there are dozens more now, for all factions, I think the marine options are still pretty cool and effective. My particular favourites are;
The Librarius Conclave.
In today's somewhat psychic heavy environment the conclave is an amazing way of getting more psychic offence/defence in your army. They don't have to be gathered together if you don't want them to in order to spread the powers around but the ability to manifest powers on a 2+ means your dice pool goes much further.
I'm also a big fan of fliers and in my opinion the Stormwing is quite awesome. OK, you're at the vagaries of dice for when they arrive but when the do they all arrive together, bringing some heavy firepower to the table.
Stormraven Nemesis. The unmodified GW kit is a truly awful model. Fortunately the now defunct Chapterhouse produced a conversion kit that elevated it to a remarkable looking model. I always thought a servitor crewed turret was entirely the wrong choice for the upper weapons system so with a bit of filing, in went a Forge World razorback turret which fits the more hi-tech marine aesthetic for me.
The main man in most of my force selections, Severin Loth. I feel justified in taking him as I have an actual Red Scorpions collection rather than fitting him in with 2 minimum scout squads because of his abilities. Choosing powers rather than rolling randomly means you're guaranteed that most desirable of powers, invisibility. The fact that his powers must all come from the same discipline isn't so bad when you consider psychic shriek is the telepathy primaris, or that you can turn him into a pretty decent combat character with biomancy. A 2+ invulnerable is just icing on the cake.
I hope you like my modest selection. Next time we'll talk about something different.



