Tuesday, 8 May 2018

Terrain Tile 5 - Sump Swamp




"Stranglevine Creek ya say?
Ya don't wanna find yourself down there, lessen ya got an invite from Maman Brigitte herself. Those Voodoo Dolls don't take too kindly to strangers, no Siree!
But hey, ya seem a likeable enough fella, maybe Brigitte will take a shine to ya.
Carefully does it though, such a purty mouth like that an' she might like ya too much.....and if that happens, well......ya ain't never coming back!


Saturday, 5 May 2018

Welcome to the Pump House



Apex humongous was not happy. Profits were down, the demand was there as always but unfortunately for him and his crew their supply didn't meet it. Something was wrong one of their biggest customers had gone elsewhere and yet the supply seemed no better then before..... and who were those crazy voodoo dolls getting there h2o from anyway?

Wednesday, 2 May 2018

Terrain Tile 4 - Sawbone Sali's


Greetings Sinners!
After trying my hand at casting, I've finally got around to working on my fourth terrain tile for my Necromunda board. I'm really pleased with how the Zone Mortalis tiles turned out (So much so that I'll be going back to the other 3 terrain tiles and adding the Zone Mortalis feel to them as well), they are really quick to paint and add that Hive City feel with minimum effort.
For the fourth Sister I wanted to add more platform space and the tile will marry up (back to back) with Terrain Tile 2, this should give me more diversity in my terrain layouts and allow Rob and I to come up with endless variations.


Monday, 30 April 2018

Necromunda meets INQ28


Greetings Sinners!
This month's White Dwarf has dropped through my letter box and within its pages are the rules for Necromunda Venator Bands. You may be wondering what in the name of the six hells of Slaanesh is a Venator Band?
A Venator Band is a Necromunda gang made up of Bounty Hunters to hunt down all those Spook addled sump scum that defy the Emperor's will. All well and good you may say, so what's the big deal?
Ah, here's the thing. The rules have been designed to allow players to create a small (but perfectly formed) gang of roving Ashers, a band of Inquisitorial agents, a mercenary group of Aliens or anything else that your imagination can think of!


Designer's Notes
"Venator Bands present an opportunity to let your gaming imagination run wild, a chance to use the Forge World Bounty Hunters in conjunction with a wide variety of models from the plastic gang sets and create a gang with a character all of its own. The gang list presents a wide variety of profiles for each character type available, together with unprecedented access to a wide range of equipment thanks to them using almost the entire Trading Post as their equipment list. The options are almost limitless.

This is deliberate. Venators come from not only all corners of Necromunda, but from all corners of the Imperium and beyond. They are bands of bounty hunters thrown together by the knowledge that working in a group is far safer and more profitable in the long run than working alone. Former gang members, deserter guardsmen, abhumans, even aliens, all can be brought together with this unique gang, and over time just like any other gang, it can become even more diverse and colourful through the addition of Hangers-on in the form of supporting staff, Exotic Beasts and so forth."

The possibilities are endless and I feel that Andy Hoare, JTY and the rest of the design team have really smashed it with these rules......the Faerytale in the Grimdark is still alive and kicking!



Sunday, 1 April 2018

Mood Boards - Swimming with ideas


Greetings Sinners!
Today I want talk about Mood Boards. If you're new to the term it's basically a type of collage of images, texts, ideas and materials related to a subject that facilitate the exploration of an area of interest or idea.......or basically, it helps set a mood.

Friday, 30 March 2018

The Pump House


On the myriad of worlds in the Imperium there are many dark places where the machineries of Mankind grind and pump fluids and power to support the massed populations of the Imperium.

Down in the twilight of the pump house the air is thick with the smog of promethium burners and the heat exchangers create tropical climates within the vast industrial landscape. The floor is thick with carbon dust and many dangers lurk in every corner waiting for the unwary to pass by. Toxic pools of chemicals corrosive to the touch spew across the floor, their luminescence bathing everything in the sickly glow of radioactive waste. Yet amid this mass of grim dark horror, many archeotech treasures are to be found, enough to make even the sanest man (or woman) crazy enough to brave the perilous area. This is the turf of the Janitor and his Clean Up Crew and one thing is for certain, if you get an invitation to come down to the pump house you don't go alone!


Sunday, 25 March 2018

'Munda Madness takes hold

House Escher gang


Greetings sinners!
Things are stirring down in the Hive. The Voodoo Dolls have a bit of colour on them (but there is still lots to do) and my mind is preoccupied with creating a Sump Swamp for their territory and how I will equip my Orlock gang. All this pales into insignificance at rumours of a terrible discovery.
The biggest news is that a hibernation pod has been unearthed in the Sump. Ignoring the Adeptus Biologicus protocols, the Archeotech Hunters immediately opened it in the hopes of discovering something of value. Matty Hara, our Delaque informant went on to say that what emerged from this long lost relic quickly, and with frightening efficiency, dispatched the entire Archeotech team before making its escape. The creature was last seen heading towards the Pump House muttering something about Iron Forged and the 4 armed Emperor. After several more shots of Wildsnake and Second-Best our Delaque informant produced a pict-still of the miscreant and there can be no doubt whatsoever as to who it is........Rob has awoken from his slumber!